I love building smooth, interactive & reliable software.
“Pieter is one of the strongest software engineering leads I've worked with. His technical ability is exceptional; he routinely implements complex features in under a day. But what really sets him apart is his judgment. […] He's focused on solving the tangible problems that matter rather than chasing unnecessary complexity.”
Things I've built
Admin tooling for busy Squad game servers: powerful player-management tools, live multiplayer editing for deciding on layers for upcoming matches, and a drag-and-drop query builder backed by a Rust/WebAssembly engine that queries all ~730k layer combinations right in the browser.
“SLM is the all-in-one tool for 160 admins on the TacTrig server: how we set maps, monitor player behavior, and keep gameplay balanced for both teams. It hooks seamlessly into all the services we already use (BattleMetrics, SquadJS, Discord) and just makes our lives easier.”
“Huge shoutout to [Pieter] for building this incredible tool! Integrating it with Squad JS to let us easily swap players, change maps, and manage resources has completely transformed how I admin the server. Beyond the awesome app itself, his turnaround time for fixing bugs and throwing in user suggestions is insanely fast.”
Places I've worked
I helped build custom integrations, SaaS products, and web/mobile apps for North American trucking, brokerage, and intermodal carriers, working closely with dispatchers and ops teams to turn manual workflows into shippable software.
